GAME DESIGN

Forgotten Runiverse

Narrative Designer

-The Journal offers clues related to Quests even before the Quest officially begins.

-Dungeons offer multiple opportunities for story related encounters. Many of these are optional.

-Dungeon maps offer players multiple ways to navigate to the next level. Each dungeon is made of several levels. Some levels can only be reached by specific routes, requiring multiple playthroughs to see all the levels.

-Every interactable object of NPC in a dungeon has a visual layout that dictates it’s coding. Object coding for the Runiverse was done using an in-house custom tool.

Narrative Designer

Co-creator/Game Director